Installing DVRaptor: Install Premiere / MSPro first, then install DVRaptor card (drivers), then install DVRaptor software.
DVRaptor (still) has a big advantage over most other (cheaper) FireWire boards: Hardware video-overlay on the VGA monitor. In other words: Smooth moving pictures in the editing- and capture-software. That way you can watch your footage or your final production in high-quality --and very smoothly-- on the VGA monitor. Originally this hardware overlay was meant for operating DVRaptor with much slower CPU's than we have today. Remember: DVRaptor was released back in 1999, when Pentium 300MHz CPU's were 'hot', but were not quite powerful enough to manage overlay completely by software. At present time, CPU's are fast enough to take over this task and overlay is nowadays completely provided by the CPU.
Originally this hardware overlay was meant for operating DVRaptor with much slower CPU's than we have today. Remember: DVRaptor was released back in 1999, when Pentium 300MHz CPU's were 'hot', but were not quite powerful enough to manage overlay completely by software. At present time, CPU's are fast enough to take over this task and overlay is nowadays completely provided by the CPU.
When using hardware overlay, the video on the VGA-monitor displayed within the software is provided by an external DV-device, such as a DV-camcorder, a Digital8-camcorder, a DV-recorder or an analog-to-digital (A/D) converter like the Canopus ADVC-50 or ADVC-100. When this DV-device is connected to DVRaptor by FireWire / i.Link / IEEE1394, the digital signal played-out by DVRaptor is converted real-time by the DV-device to an analog signal which is sent back to the INPUT of the DVRaptor board. This way DVRaptor does not need an expensive on-board A/D (also: D/A) converter like DVRex has and can operate pretty well, even on a relative slow PC (Pentium 200MHz and up).
To make this hardware overlay work, DVRaptor has analog input and output connectors (both composite and S-video). Input and output are intended to be used for overlay on the VGA-monitor, while the output is also passed straight to an output connector of the same type for an external TV-monitor.
Important: DVRaptor does NOT create analog output itself!!! You only have output, when you have input...
Althought the support for hardware overlay has disappeared in the latest version of the drivers, I still think it is/was a wonderful feature, and for sure one of the main reasons for DVRaptor to become such a popular card for users al over the word.
I always found it quite difficult to explain in words (only) the right way to connect "things". Also, the DVRaptor manual and the FAQ pages on the Canopus website seemed not clear enough, so I decided to add a little help in my own way.
Please read and look the stuff below carefully. If you still have questions, or you can't get it to work, please post a message in the Canopus Users Forum.
To provide hardware overlay you MUST have some kind of DV-device (with DV-in enabled) connected the right way. In Europe -where I live- most camcorders have DV-out only, which means you will have to look for a way for enabling DV-in. You can do this in a somewhat "DIY" style, by soldering a few plugs and a transistor together and change the codes in the camcorder yourself. A little more expensive way is to buy a "DV-Widget", which enables DV-in on a large number of Sony, Panasonic and Canon DV/Digital8-cameras. Watch out for some JVC models, since JVC is not always "DV-in compatible". The same goes for some Sony VX1000 and VX9000 models (only certain ranges of serial numbers).
Don't get it? Don't worry! I have spent some time with Ulead's CG Infinity (part of the MediaStudio Pro package), which resulted in a couple of set-up diagrams.
I have used different colors for the different types of connections:
For making an analog connection between DVRaptor and other devices you have 2 options: Via composite (RCA-plug) or via S-video (mini-DIN or Hosiden-plug). As mentioned earlier: You can NOT mix up both, it's either composite IN and OUT OR S-video IN and OUT.
To conclude: Of course your graphics board MUST support overlay. To see if your graphics board supports overlay you can download Raptest from The Canopus Support pages. If Raptest shows a colorbar after testing, overlay is supported. IMPORTANT: Please use the latest drivers for your board (download them from the manufacturers homepage, for instance). For compatible boards, please check the Compatibility Page of the Canopus website. Some graphics boards only support overlay at 16-bit colordepth.
Hope this helps. And again: If you still don't get it, please ask at the Canopus Users Forum. Lots of experts out there to help you!
last updated: May 31st, 2001